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Desidia (Sloth)

Desidia, the aspect of sloth, is a GTNH extension compound made from Vinculum and Spiritus. One point costs 8 primal points to synthesize from scratch.

Recipe

Desidia = Vinculum + Spiritus

Combine one point of each component at the research table to get one point of Desidia. Counting all the way down to primals, a single point takes 8 primal points:

Primal points consumed by one Desidia
PrimalPoints
Aqua2
Perditio2
Terra2
Aer1
Ordo1

That total is the number the solver shows as craft cost when it places Desidia in an empty cell. Cheapest routes avoid it unless the note leaves little choice.

What Desidia connects to

Desidia links to 2 aspects in this library (see the connection rule): its two components.

Valid neighbors of Desidia, cheapest first
NeighborWhy it connectsCraft cost
VinculumComponent of Desidia3
SpiritusComponent of Desidia5

No compound in this library is built from Desidia, so its only neighbors are its own components. A fixed Desidia on a note has to be approached through Vinculum or Spiritus.

When Desidia is printed on your note and you only need to leave it, Vinculum is the cheapest first step at cost 3.

Reaching Desidia from each primal

These are the shortest valid chains in this dataset, using base and GTNH extension aspects. Where several chains tie on length, the one with the cheapest in-between aspects is listed. Cost counts only the aspects between the two ends, the cells you would have to fill.

Shortest chains ending at Desidia
FromChainCells to fillCost
AerAer → Motus → Vinculum → Desidia25
TerraTerra → Victus → Spiritus → Desidia27
IgnisIgnis → Cognitio → Spiritus → Desidia211
AquaAqua → Victus → Spiritus → Desidia27
OrdoOrdo → Motus → Vinculum → Desidia25
PerditioPerditio → Vinculum → Desidia13

A real note also has geometry: the chain has to fit the free hexes between your endpoints. If the gap is longer than the chain, pad it by stepping back and forth between two aspects that connect, or let the solver find a layout that fits.

Data source

Desidia is in the GTNH extension group. Its default commonness is 24 out of 100, an editable estimate used by the Common ranking. The component pair was compared with GTNewHorizons Forbidden Magic aspect registration. The recipe table covers every component pair and the version limits.

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